Interview with IDEO CEO Tim Brown on technology & design:
There are too many examples still of people trying to force content and experiences that were really developed for one type of experience through a different kind of interface. It's not just about the scale of the screen or the size of it, but it's even the length of time that we're willing to interact with things.
He provides the example of being on a fixed line versus using a mobile device. People tend to spend more time on the former and expect to things much quicker on the latter. You need to design apps & experience for human behaviors and expectations.
And new designs of existing things must change and adapt to new circumstances and behaviors:
I think that the paradigm of e-mail as letters, as objects, is inappropriate. I'm waiting for a shift to the timeline, rather than the object, as the organizing principle. If you think about a blog for instance, that�s a timeline. And it's a really good way of organizing huge amounts of information, because we�re quite good at sequencing. We're quite good at remembering when things happen. That has meaning for us.
And some thoughts on the current mode of design - the constant adding of features in order to compete but most of these are useless:
The naive view of designing is that it's purely an additive process, about adding more and more and more. Actually, design is a funnel-shaped thing. It becomes an editing process: What is appropriate? What can be stripped away? So design is a holistic way of thinking. It's about being able to create the whole of something, and in such a way that somebody who's using that product, whether for the first time or the tenth time, understands it can interact with it as seamlessly as possible.